I was trying to do directional rotations in Three.js and encountered some weird/interesting behaviors...
Using "_ccw" will actually result in clockwise rotation while "_cw" lead to counterclockwise rotation. That effect is happening regardless of whether I put positive/negative radians before the string.
I have checked this
plugin "whipped together" by the almighty code god but it doesn't cover directional rotations in Three.js.
Anyways.. at least I c
Hehe. I just did a little more searching, and found out that you should use right-handed gang signs when using three.js.
Positive rotation for right hand goes counter clockwise, which is indeed the opposite of what the plugin does.