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time

time( value:Number, suppressEvents:Boolean ) : [Number | self]

[override] Gets or sets the local position of the playhead (essentially the current time), not including any repeats or repeatDelays.

Parameters

  • value: Number

    (default = NaN)- Omitting the parameter returns the current value (getter), whereas defining the parameter sets the value (setter) and returns the instance itself for easier chaining. Negative values will be interpreted from the END of the animation.

  • suppressEvents: Boolean

    (default = false) - If true, no events or callbacks will be triggered when the playhead moves to the new position defined in the value parameter.

Returns : [Number | self]

Omitting the parameter returns the current value (getter), whereas defining the parameter sets the value (setter) and returns the instance itself for easier chaining.

Details

Gets or sets the local position of the playhead (essentially the current time), not including any repeats or repeatDelays. If the timeline has a non-zero repeat, its time goes back to zero upon repeating even though the totalTime continues forward linearly (or if yoyo is true, the time alternates between moving forward and backward). time never exceeds the duration whereas the totalTime reflects the overall time including any repeats and repeatDelays.

For example, if a timeline instance has a duration of 2 and a repeat of 3, totalTime will go from 0 to 8 during the course of the timeline (plays once then repeats 3 times, making 4 total cycles) whereas time would go from 0 to 2 a total of 4 times.

This method serves as both a getter and setter. Omitting the parameter returns the current value (getter), whereas defining the parameter sets the value (setter) and returns the instance itself for easier chaining.

//gets current time
var currentTime = tl.time();

//sets time, jumping to new value just like seek()
tl.time(2); .