That's pretty unique approach I have seen for the first time. I don't see any issue with it except the play part. I will try to explain.   When you tween something GSAP records the start and end values to optimize performance plus that's what tween engines do I guess. So when you play the Tween GSAP will record the values and and if you play that tween again it will repeat the same animation. Which you can see in following example. If you click again on window you will see that GSAP is
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