Hi,
I'm exporting a canvas animation with CCapture. In that animation I have a repeating tween. As soon as I start capturing, the canvas framerate is dropping to about 30fps, but the Tweens FPS is still at 60, so in the exported video, the animation runs much faster. Is there a way to disable the requestAnimationFrame inside GSAP and manually call it's tick function? I could set the FPS to 30 but it's not really constant 30fps so I would end up with a tween with uneven timing. Or do you guy