Hello!   I'm trying to dynamically create "particles" and animate them. As far as I can tell, I can get more or less the same result by running through a loop that creates each particle and either adds it to an existing timeline, OR creates a new timeline for each particle.   Is there much of a difference there? I'm assuming creating a new timeline for each particle isn't performant, but am very new to this and have no real knowledge to base that claim on. For all I know, thi