Hi @blueblau. Are you trying to basically map the position on the curve (non-linear) to the scroll position (linear)? I've been curious about this for a while and I had an idea, so I spent all day developing a helper function. The concept is to craft a custom ease that bends time such that it approximates matching up with the overall progress of the path animation on the y axis. So if you set up your ScrollTrigger properly (basically make sure the end position is exactly the same distance from t
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