Sorry, without seeing the code that error doesn't give us much to work on. There is nothing in the example I provided that requires the use of a plugin. My only guess is that whatever you are tweening the progress of isn't an animation with progress() method. 🤷‍♂️   perhaps before the tween that gives the error you can log console.log(animation) // does the target of your tween exist? console.log(animation.progress()) // does it have a progress() method //your tween g
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