Hello everyone!
This is my first post here! My name is Gab and i'm new to the gsap community!
I need some help in reproducing an animation i found on codrops.
The animation i'm talking about is this one -> https://tympanus.net/Development/ShapeOverlays/index6.html
I can't get my head around how to implement this using TweenMax.
I've tried to use morphsvg but it didn't work, i've tried tweening the 'd' attribute of the path but it did
Hi @gab
Welcome to the forum.
That demo looks pretty good to me. I'd recommend following along with that article and implementing it the way they did. It will give you a lot of control. That being said, you can make it work with MorphSVG too. I put together a quick pen for you to see how it could work.
I just drew out a quick blobby path that I wanted for the mid-point of the animation & then duplicated that path twice - once for the start and once for the