I'm plotting a bezier path for a car to drive around using scrollmagic, I'm finding it difficult to visualize the path i need to do for the bezier animation - is there a way to visually show the path during development so i can debug it?
Along those lines, there's an unofficial (and unsupported/undocumented) tool I whipped together that may help and I don't mind if you use it on codepen. It's called PathEditor and it basically makes any SVG <path> editable in the browser, so you could interactively drag stuff around. You'd still need to set up an SVG to fit the area you're building to, and ultimately take that path data and feed it into MorphSVGPlugin.pathDataToBezier() (or build your own parser which wouldn't be terribly