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Best way to stagger and then reverse

dada78 test
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I haven't used the stagger function much but would like to take advantage of it.


I have the following:

//create the timeline
var tlNav:TimelineLite = new TimelineLite();
var clips:Array = [clip1, clip2, clip3, clip4, clip5];

//Thumbs are coming in
tlNav.staggerTo(clips, .5, {y:755, alpha:1}, 0.2)

which works as expected, but what I need to accomplish is to have all the icons go back down a split second after they moved up, like so: tlNav.staggerTo(clips, .5, {y:794}, 0.2) but can't figure out how to achieve this, since I am not sure how to cut into the started stagger tween in order to start animating the clips down in the same order. They should just pop up staggered and back down right after they have popped up. Perhaps I am overthinking things...


Also when to use the TimelineLite and TimelineMax stagger methods? I am a bit confused about that.


Thanks guys!

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Hi Carl,

how would I be able to reverse the staggered clip direction so that the following line would play the clips in reversed order (starting with clip5,..):

 .staggerTo(clips, .3, {y:794}, 0.1, "=-.3")

I guess I could add:

var clipsReverse:Array = [clip5, clip4, clip3, clip2, clip1];

 but was wondering if there is a way to use the reverse call for this?



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Hi Karina


What you can do is pass the reversed array into a staggerTo like this


import com.greensock.*;
import com.greensock.easing.*;

var clips = [clip1, clip2, clip3];

var tl = new TimelineLite();

tl.staggerTo(clips, 1, {x:200}, 0.5)
  .staggerTo(clips.reverse(), 1, {alpha:0}, 1);

I've attached an 2014 cc fla for you to test


Here are 2 more chunks of code that you can paste into that fla to see some different staggered animations


repeating TweenMax tweens

var clips = [clip1, clip2, clip3];

var tl = new TimelineLite();

//loop through the array and add repeating TweenMax tweens
for (var i:int = 0; i < clips.length; i++) {
  tl.add(TweenMax.to(clips[i], 1, {x:200, repeat:1, repeatDelay:0.2, yoyo:true}), i * 0.5); 

repeating TimelineMax:

var clips = [clip1, clip2, clip3];

//create a TimelineMax that repeats
var tl = new TimelineMax({repeat:1, repeatDelay:0.5, yoyo:true})
tl.staggerTo(clips, 1, {x:200}, 0.5)



As far as when you should use TweenMax.staggerTo() vs TimelineLite/Max.staggerTo(), you should use the timeline ones if you need to play(), pause(), resume() or control the sequence in any way.


TweenMax.staggerTo() just creates an Array of tweens with offset start times. Once they are created it isn't easy to communicate with them. 


Hope this helps. Let me know if you have more questions.





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